Fixed some collision duplicates for the SA-MP models.Fixed a bug where certain parts of the map would lose collision over time (particularly scripted UG-MP object mappings and/or the lift bridge in Liberty City).Fixed a bug in the installer where it would be unable to find gta-sa.exe (this is the default executable name on the Steam version of the game the Rockstar Games Launcher version uses gta_sa.exe).Disabled shaderized radiosity as some people were reporting performance issues with it (and it was a bit heavy).